Untitled Document

Environmental Education

Learn and Earn Computer Program
Funded by the

U.S. Environmental Protection Agency

Project Summary



The Surplus Exchange,

Inc., a 16-year old 501 (c) (3) organization, has a proven track record as an

environmental and charitable organization. It promotes reuse as a means of preventing

pollution from waste, improving communities, and increasing material, educational

and occupational well being of our citizens. Surplus collects discarded business

equipment and processes it for reuse. We have received local, statewide and

national recognition for our unique accomplishments. One of our most successful

reuse and education programs is The Learn & Earn Computer Education Program.

The program has a three-year proven history of success-to date, serving over

400 youth.

Summary Statement:

This project will bring ability to utilize environmental software and build

critical thinking skills. It will result in an increased public ability to make

informed environmental decisions. Nine schoolteachers will be trained on the

use of environmental software such as Lead in the Environment and Household

Waste Management and on environmental careers. They will assist 24 students

in using the environmental software to develop a project that responds to an

environmental health threat. Teachers will incorporate the environmental software

into their own school curriculum and classrooms. These trained educators will

in turn train 90 additional teachers who will have the ability to take the software

into their own classrooms. Using the Learn and Earn curriculum, 24 students

will practice reuse by building their own computer (to keep), of which 90 –

100% of the components are refurbished and thus diverted from the waste stream.

Building on this proven curriculum and utilizing the computers the students

have constructed, participants will develop critical thinking skills through

the use of environmental software. Youth participants will explore human health

threats from pollution and environmental careers via the Internet and will develop

a project that demonstrates their knowledge of environmental hazards such as

lead or other household contaminants, especially as they affect children. Students

will train at least 20 others for an immediate impact of 480 community members

having tools to minimize their exposure to environmental hazards. Projects will

be posted on the Internet for wide application.

Educational Priority:

This project will focus on the EPA Environmental Education Grants Fiscal Year

2000 educational priorities of: Environmental Justice, Health, Teaching Skills

and Career Development.

Delivery Method:

Teachers will receive a one-day training. Students will receive training over

10 days in a 2-week period. Surplus staff will train students on reuse and computer

building. Trained teachers will instruct the students in the environmental software.

Student presentations will take place in the community and via the Internet.


The project will draw upon low income and/or culturally diverse middle and high

school students and educators from the two-state Kansas-Missouri area. 24 students

and 9 teachers will receive the initial training. Students will train minimally

480 students and adults from the same low income and/or culturally diverse communities.

Teachers will incorporate the environmental Internet resources into their curriculum

and train 90 additional teachers on the websites. Via student projects posted

on the Internet, hundreds of individuals will minimize their own exposure to

environmental hazards.